A Pirate's Life

On the Account

During this introductory session the crew of the Stormbringer got a taste of the pirate life. The adventure stated following a less-than-successful voyage that began to look up Tyo spotted an Ordic ship riding low in the water. With no other ships in sight the crew decided to ignore their Ordic letter of marque and attack the ship. After successfully boarding and killing the captain, they captured the ship’s cargo and some of the remaining crew. The ship was carrying exotic goods and spices owned by the Southern Immoren Trading Co. and was captained by Geoffrey Mateu. D’nara also managed to find a mysterious spyglass inscribed with runes of unknown origin.

After scuttling the ship the Stormbringer made port in Five Fingers where they clandestinely sold their spoils to pay for moorage, supplies and repairs. Here Tyo met “Captain” Benjamin Kayde who requested parley with Daneric aboard the Stormbringer. There Ben convinced Daneric to embark on a quest for the treasure of the Dread Pirate Roberts after agreeing on an equitable split of the treasure.

There was just one problem – the map to the treasure is still in the apartment that Ben was kicked out of when the Silver Moon gang took over his tenement. The crew of the Stormbringer agreed to help retrieve the map, and Tyo, Mary, and Gunnar went ahead to figure out what they were dealing with.

After a spate of suspicious behavior the Silver Moons decided to kick Tyo out of their establishment, and then things got ugly. Surrounded by thugs and cutthroats the gang fought a dire battle until the mysterious Clarence joined in to turn the tide. After making a mess of the Silver Moons’ hideout the gang decided to let the party upstairs to retrieve the lost map. Through some clever investigation the PCs were able to find the map, and just to make sure the message was received they set fire to the tenement and fled back to the Stormbringer.

After learning of the trouble his crew had caused Daneric decided to set sail that night, repairs be damned. Onboard the ship Clarence confronts Ben about his criminal past and in the confusion the Ordic crew they had “recruited” made an escape. With no time to lose the Stormbringer sets sail for the Sharde Isles and the treasure that awaits them.

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Dead Man's Chest

Following their hasty departure from Five Fingers the crew of the Stormbringer is bound for the Sharde Isles and the first of three treasures marked on Ben’s map. Upon arriving at the marked island they find a trio of Cryixan ships at anchor, and manage to draw the attention of one of them. The ship approaches with unnatural speed even as the Sotrmbringer is adrift in a doldurm and the crew soon found itself in combat with Cryxian pirates.

After a brutal fight with a group of Satixys and Bloodgorgers the crew kill the Sea Witch that was manipulating the winds. Before making their escape they set the Cryxian ship on a course for its contemporaries and set a long fuse on the power keg. Before seeing the result of this gambit they quickly made their escape around the back of the island.

There the crew found a mysterious cave shaped like a skull and made their way inside. After figuring out how to open the iron gate blocking the entrance to the deeper section of the cave the crew finds a room filled with treasure and black water. Central to the treasure is a pedestal upon which sat a crimson crystal orb that seemed to glow faintly in the dark.

The crew was cautious about taking this treasure, but before long Tyo brashly grabbed the orb and awoke the cave’s guardians. During their harrowing battle with animated skeletons Ben tries to take the orb from Tyo claiming it as his share. This didn’t go well for him, and in the aftermath of the battle Daneric shot him and left him for dead in the cave.

Upon returning to the ship Tyo thought he was being watched by a clandestine figure, but before he could investigate further the Stormbringer set sail.

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Session 3

Session 3 is scheduled for October 5th at noon!

Following their adventures in the previous session the captain and crew need to decide what they’d like to do next. In the end this is Captain Daneric’s decision but I’ll let him decide how democratic he’d like to be.

Here are some ideas:

  • You could continue the treasure hunt and proceed to the next location on Ben’s Map
  • You could head to the nearest port for resupply and to spend some of your money. The nearest port is New Lockhelm in Cygnar.
  • You coudl head somewhere else entirely! Back to Five Fingers, or maybe try your luck at Blackwater? It is up to you!
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